#include "SandBox.h"
#include <Core/EntryPoint.h>



using namespace Engine2D;

namespace SandBox
{

    SandBox::SandBox(Engine2D::ApplicationArgs args)
        : Engine2D::Application(args)
    {

    }

} // namespace SandBox

std::shared_ptr<Engine2D::Application> CreateApplication(Engine2D::ApplicationArgs args) 
{
    return std::make_shared<SandBox::SandBox>(args);
}